How scoring works, and why you lost points

Rules & scoring 2 min readLast updated October 3, 2026

Every way points change in Nertz!: middle cards, King captures, the Nertz bonus and the cards left in your Nertz pile, with a worked example.

Before you start

  • Cards worth 5 are marked with a small gold 5 in the corner: tens, Jacks, Queens and Kings.
  • A round score is what you did this round. A match total is the sum of your round scores so far.

What adds points

  • Every card you play to the middle: 1 point, or 5 points for a ten, Jack, Queen or King.
  • Completing a pile by playing the King: 10 bonus points, and the pile is captured.
  • Emptying your Nertz pile, which calls Nertz: 50 bonus points.

What takes points away

  • Every card left in your Nertz pile when the round ends: minus 1, or minus 5 for a ten, Jack, Queen or King.
  • That is the only penalty in the game. Cards on your piles and in your hand do not cost you anything.

Good to know

Which is why a round can look strong and still end slightly negative: a big Nertz pile left standing can wipe out a good middle.

A worked example

You play 20 cards to the middle: 18 low cards (18 points) and two 5 point cards (10 points), so 28 points. You play the King that finishes a pile: 10 points. You empty your Nertz pile, so Nertz is called for you: 50 points. Three cards were still in other people's piles, but your own pile was empty, so nothing is deducted. Your round score is 28 + 10 + 50 = 88 points.

If instead you had left three cards in your Nertz pile, two of them face cards, you would lose 1 + 1 + 5 = 7 points, for a round score of 81.

Where to see the breakdown

  1. 1When a round ends, the summary lists every player with their middle points, Kings captured, Nertz bonus and leftover penalty.
  2. 2Open Stats & leaderboard to see round by round history, your best rounds and your lifetime totals.
  3. 3Ask the Coach's score explainer to walk through what a specific round did to your total.

Common problems

Common problems

I had the most cards in the middle but still lost the round.

Check the Nertz pile column. Cards left there are subtracted, and face cards cost 5 each, so a heavy pile can outweigh a good middle.

My score is negative.

That happens when the round ends with a lot left in your Nertz pile. It is only one round: match totals carry on.

The target score was reached but the game kept going.

A match ends when a round finishes with somebody at or past the target. The final round always plays out first.

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